Player.Money = 99999
Player.Energy.Value = 100
Player.Energy.Max=500 (it can be any value but better be cautious, I am not sure but I think increasing it too much can break the game)
GData.Time = X (0-23)
GData.Date = X (day's number you want to skip to)
Levels of sexual attraction (allure):
0 - indifferent
10 - appealing
20 - catching
30 - inviting
40 - interesting
50 - attracted
60 - charmed
70 - fascinated
80 - desired
90+ - longing
- Player to NPC Relation
Relations["???"].allure.Value=###
Relations["???"].conflict.Value=###
Relations["???"].opinion.Value=###
- NPC to NPC Relation
Relations["???", "???"].allure.Value=###
Relations["???", "???"].conflict.Value=###
Relations["???", "???"].opinion.Value=###
change ??? to
BankManager
DinerManager
Father
FatCop
FLawyer
FLawSecretary
HotCop
Judge
LitTeacher
LitTeacherFiance
MAunt
Mom
MotelManager
NeighBoy
NeighCheerl
NeighMom
OldSis
OSfriend
PETeacher
PGrapher
Principal
Prosecutor
SluttyMaid
SMom
StepOS
StepYS
XShopOwner
YoungSis
-Conversation topics:
Player.Interests["<insert topic>"].Value = XXX (max. 100)
e.g. Player.Interests["Guns"].Value=100
Topics are:
School
Gossips
Sport
Cars
Guns
Travel
Art
Music
Movies
Fashion
Politics
Technologies
Finance
Pets
Trends
-Reservations: (X is the day number, so X= 300 means "until day 300")
MotelMyBath.BrokenLockReservedUntil= X
MotelMyRoom.SingleBedReservedUntil=X
MotelMyRoom.AduldTVReservedUntil=X
MotelGirlsBath.BrokenLockReservedUntil=X
MotelGirlsRoom.AduldTVReservedUntil=X
MotelAltRoomBath.BrokenLockReservedUntil=X
MotelAltRoom.ReservedUntil=X
MotelAltRoom.AduldTVReservedUntil=X
-How to change School Attendance:
SchoolAttendanceTask.Attendance=XX
-Inventory items (booze and condoms to the max):
Player.Items = {u'Wine': 90, u'Beer': 90, u'Whiskey': 90, u'Liquor': 90, u'Cocktail': 90,u'PremiumWine': 90,u'PremiumWhiskey': 90,u'PremiumLiquor': 90,u'CondomItm': 90}
-How to activate the modeling session:
PStudioTask.NaughtyPath.Parent.MilfModeling.State=1